Bosses
Coming off of Dark Souls 2 atrocious bosses, Bloodborne made many great improvements to the series infamous bosses. Bosses being parryable, unique terrifying designs, and large scale were all welcome improvements and additions. With that being said, while Bloodborne’s bosses are great for the most part, they lack the memorable aspects of the Original Dark Souls’ fights. From fighting a giant wolf with a giant sword in its mouth. Watching it limp towards the end of the battle, and with great hesitation delivering the final blow, to fighting 4 corrupt kings in the utter darkness of the abyss. I’m hoping that Miyazaki’s return to Dark Souls brings us bosses of that special quality, and it’s safe to say I’m quite confident that he, and his team will deliver big time in that respect



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