Is it time to bring back World War 2 shooters? Here’s what you think

There’s a reason Second World War shooters went away: fatigue. They didn’t stop being good, they just got tired like an overused muscle. Medal Of Honor, Call Of Duty, Brothers in Arms – even things like The Saboteur – wore the material to a tissue paper thinness. Borrowing ideas, tropes and inspiration to the point where, towards the end, they started cannibalising each other as source material rather than the actual war itself.

However, all a tired muscle needs is rest, and if the recent success of Battalion 1944 is anything to go by, you lot are ready for more. Launched on Kickstarter last week, Battalion was funded in a matter of days on the promise of bringing skill-based Second World War multiplayer to consoles. But what’s got you so excited by the idea? We asked for opinions and this is what you told us.

Perhaps, most interestingly, one of the main responses has not been about a nostalgic return to old shooters of yore, but rather fatigue with current options. The exact same thing that saw WW2 shooters gently fading away seems to happening again – people are getting tired of repeated mechanics and ideas apparently liberally recycled from contemporary titles. “Sweet Baby Jesus I’m sick of power suits, cybernetics, and aliens in every goddamn shooter” says Howard J Bartreau. And Alan Joyce also says that he’s fed up with all the “exo suit bullshit and futuristic gun crap,” while Alistair Taylor concludes “No wall running, exos, invisibility, overpowered streaks and magic targeting sights? Count me in!”